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The State Of Machinima, Part 1: Kirschner On Machinima’s Past, Future

[We're doing a little two-part 'state of machinima' series here on GSW over the next, uh, four hours! Firstly, in an interview we also ran on Gamasutra, Matthew Hawkins sat down with Machinima Festival director Friedrich Kirschner to discuss where the real-time game engine cinema format is at nowadays.]
According to Friedrich Kirschner, festival director [...]


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