Column: The Amateur - ‘Progression’
- on 10.15.08
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[Andrew Doull is an IT manager from New Zealand, now based in Sydney, who spends his free time developing Unangband, a rogue-like game, and blogging at Ascii Dreams. He writes an irregular column for GameSetWatch, and the latest instalment deals with progression in games.]
MTV News’ Stephen Totilo recently argued that the defining characteristic of [...]