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GameSetInterview: ‘Bleep To Gold - Remixing The Mega Man 9 Soundtrack’

[We're pleased to introduce a new set of GameSetWatch-exclusive interviews with game musicians, conducted by mysterious interviewing machine and former SiliconEra contributor Jeriaska. He starts things out with a great chat to the Inti Creates folks behind the Mega Man 9 remix album.]
Following the release of Mega Man 9, the Inti Creates sound team [...]

In-Depth: The Difficult Birth Of EA’s Army of Two

[EA Montreal's Army of Two had a high-profile delay before its early 2008 release, and as Gamasutra noted, executive producer Reid Schneider was at the Montreal Games Summit recently to talk about it - as Schneider noted: "Your feature list is not a measure of success."]
The production history of EA Montreal’s Army of Two [...]

Exploring Online Worlds: The Oddness Of Trukz

[Over at sister 'online worlds' site Worlds In Motion, Mathew Kumar continues to expand the Worlds In Motion Atlas, and I really like the way he goes off the beaten track to cover online games that, well, other folks don't. This time - the browser-based trucking game (yes, really!) Trukz.]
Here’s an overview of Trukz, [...]

Interview: Inside Naruto’s Video Game Timewarp

[Manga/anime license Naruto is a surprisingly popular game franchise in North America - but what can you do when the Japanese TV show is airing two years ahead of the West? Tomy decided to get creative with exclusive new Western-specific characters and stories, producer Nobi Matsuo explains to big sister site Gamasutra - an interesting [...]